Last friday my boyfriend and I decided to put all electronic devices away for a while and play a card game. We use to play this game all the time, before we had internet at our apartment. Magic the Gathering or MtG (Magic for short) is an intricate trading card game that I’ve been playing for years. I started with my dad at thirteen. Magic the Gathering hasn’t been a consistent hobby but it’s been one I’ve enjoyed for years. In my early twenties I use to host Magic tournaments at my house on Monday night’s.
I played my boyfriends wipe deck and he played his jeski. We played three games total and he won two, making him the winner of the match. Haha that is how most games go. Not I am not any good, we just play deck with different game styles. My decks typically are set for long game wins . While his are normally short game wins. Both very fun ways of playing. Sort games give you the rush of getting all the right cards to perform at a faster pace than your opponent allowing you to get the upper hand. Long games force your opponent to try to survive under inconvenient circumstances.
Explaining all the rules would take forever and a day, so I’ll just give you a quick run down of the basics. Magic cards come in five colors; red, black, green, blue and white. The game has seven category card types; planeswalkers, creatures, sorceries, instants, enchantments, artifacts, equipments and lands.
Land cards or mana are what you use to play any other card. Each other card type will have a number or color symbol and more often than not, both in the top right corner of the card. This number and symbol indicates how much mana it takes to play each card.
Equipment cards are are typically colorless mana and are cast onto creature cards to add abilities or buff the power or toughness of the creature in play. (Power and toughness covered in creature explanation)
Artifact cards are cast onto the playing board to add abilities or buffs to the players bored state. There are also artifact creature cards, played on the battlefield as both creature and artifact.
Enchantment cards depending on the instructions on the card are played either on a creature card or on the battlefield. Enchantment cards give other cards or players, abilities that otherwise aren’t there. There are also enchantment creature cards, they can be played two different ways depending on what the card says. The common way these cards are played is as simple creatures on the battlefield but there are enchantment creature cards that tell you to play the card on another creature making that creature both cards.
Instant cards are, as the names suggests cards that can be played instantly at any point throughout the game as long as you have the designated mana to play the card. Instants cards can do pretty much anything. Having the ability to destroy all six other cards before or after the card is in play.
Creature cards come in almost anything you can image real, imaginary or otherwise. All creature card are played into the battlefield with summoning sickness meaning they can’t act until your next turn unless they have the haste ability. Power and toughness is found in the bottom right corner of the card. Power is indicating how much damage the creature can do when attacking and toughness is how much defence the creature has to protect itself from other acting creatures.
Planeswalker cards are played as other players on your “team”. They have there own life totals that you can increase and decrease by activating their personal abilities. Planeswalkers can’t act or block but they can be attached by opponents and blocked by your creatures.
That’s about all I have time for today but I hope you all will be back tomorrow and I’d love you hear from you. Questions, comments or ideas.
Thank you for reading, now go get your mom on!
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